Mini Games
Agility Click Test
One target at a time, 1.8 seconds each, smaller with every hit. How many can you land in 30 seconds?
How to Play
- Press Start to begin the 30-second timer.
- Click each target before it disappears (1.8 s) — it shrinks a little with every hit.
- Letting a target vanish or clicking the empty board is a miss. Misses cost no points but lower your accuracy.
Your best record
Best score
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Best accuracy
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Best average reaction
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Best reaction
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Ranking
| Rank | Nickname | Score |
|---|---|---|
| Rank | Nickname | Score |
|---|---|---|
- | You | - |
Your record is only saved in this browser.
Records are not shared across different browsers or devices.
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Agility Click Test is a 30-second target-clicking game. Round targets pop up one at a time at a random spot on the board, and you click them (or tap them on a phone) before they disappear. Each hit is worth 1 point, so your score is simply the number of targets you hit.
Three rules make it tricky. A target stays up for only 1.8 seconds; let it go and that's a miss. Clicking the empty board while a target is showing is also a miss. Misses cost no points, but they lower your accuracy and the next target takes 0.45–1.2 seconds to appear instead of 0.18 seconds after a hit. On top of that, targets start at 96 px across and shrink by 2 px with every hit, bottoming out at 48 px from your 24th hit on — the better you play, the harder it gets.
At the end you see your hits, accuracy (hits ÷ [hits + misses]) and your average and fastest reaction times in milliseconds. Reaction time runs from the moment a target appears to your click, cursor movement included, so it will read slower than a pure reaction-time test. Your title depends on hits: 25 or more, 15–24, 5–14 or under 5. The ranking is ordered by hits, and a challenge link lets a friend take on your score under the same rules.
Frequently Asked Questions
Q. How does the Agility Click Test work?
A. You get 30 seconds. One target appears at a time in a random spot, and you have 1.8 seconds to click or tap it. Each hit is worth 1 point and makes the next target 2 px smaller (from 96 px down to a minimum of 48 px).
Q. Do misses cost points?
A. No points are taken away, but letting a target vanish or clicking the empty board while one is showing counts as a miss: your accuracy drops and the next target takes 0.45–1.2 seconds to appear instead of 0.18 seconds. Clicks while no target is on screen are ignored.
Q. How many hits is a good score?
A. The result titles kick in at 25 hits or more (the top tier), 15–24, 5–14 and under 5. The ranking is ordered by hits; accuracy and reaction time are shown alongside for reference.
Q. How is it different from the Aim Trainer or the Reaction Time Test?
A. The Reaction Time Test times a single response to a color change. In the Aim Trainer the target never changes size and reappears the instant you hit it. Here every target vanishes after 1.8 seconds and keeps shrinking, so speed and accuracy both count.
